UI/UX
Social Travel Planner (Generative AI)
Skills
User Experience DesignUser Interface DesignUX ResearchPrototypingUsability Testing
INtro

A Generative AI app that allows you to quickly and playfully plan trips with groups.

Timeline
August - December 2023
Setting

Travelling is one of life’s greatest pleasures – and greatest stressors. Exploring new places edifies the soul; exploring them with friends and family creates wordless bonds of experience between us.


In the end, we usually find that the anxiety of planning was worth it. But…is there a way to make it less stressful in the first place?

Statistics

>90%

of Americans plan to travel in 2023

3X

In the 12 weeks leading up to a trip, there are 3X more experiences searches

48%

of experience bookings happen once travelers arrive at their destination

https://www.ipx1031.com/travel-outlook-2023/#:~:text=More%20than%2090%25%20of%20Americans,are%20planning%20on%20vacationing%20abroad.
https://www.thinkwithgoogle.com/consumer-insights/consumer-trends/travel-planning-statistics/#:~:text=Travelers%20who%20book%20their%20activities,wait%20to%20book%20in%20destination.

User Need

Through primary and secondary research, peer reviews and UX expert feedback we realized that there are three most important points of compromise in group travel. These factors can even hold back groups who may want to really get together but don't because they are overwhelmed.

1) Where to go

2) How Much is Everyone Willing to Pay

3) Make Spontaneous Group Choices Quickly 

How might we help travel planners make decisions about what's right for their group?

Solution

Roam

An Generative AI app that allows you to quickly and playfully plan trips with groups.

How Generative AI shows up in Roam:

1) Activity based choices while on the trip can be easily synthesized by AI to navigate quickly

2) Where to go is solved by destination options that are able to be sent out to a group vote.
3) Lodging can be found that best fits your needs quickly without you spending time on it.

4) Allows discrete but clear, budgeting in a group to help make decision before and during trip.

Feature 1
Vote on where to go and what to do

ROAM’s AI syncing + built in voting system can smooth that out by offering locations options that fit the groups needs prior to trip. 

It also allows groups to know & swiftly vote on potential activities during the trip.

Feature 2
How Much is Everyone Okay to Pay

Group members can choose to connect their bank and/or input a desired range for their trip that will feed into and track group activity suggestions.

Feature 3
Make Spontaneous Group Choices Quickly

During onboarding with ROAM groups will swipe through some preference choices to give ROAM AI the ability to curate appropriate group suggestions quickly.

Feature 4
Multimodal Experience

Connected to an Apple Watch to receive ROAM notifications - easily respond to votes, calendar confirmations, and daily notifications.

Why use Generative AI?

The use of Generative AI in Roam centralizes and optimizes decision-making processes by leveraging data, preferences, and real-time information. It doesn't replace human decision-making but rather augments it, making the trip planning experience more efficient, collaborative, and tailored to the group's preferences and constraints.

What's next for Roam?

Roam's future could involve AI-driven personalized recommendations, real-time reviews, and an itinerary planner considering factors like weather and local events. Adding language translation, a community-sharing feature, and an environmental impact calculator could further enrich the user experience. Integrating virtual reality previews and improving group budgeting and expense tracking for trips would make Roam more immersive and practical. These enhancements would not only streamline decision-making but also foster community engagement, sustainability, and a more tailored travel experience for users.

Process
01 DEFINE

The initial phase of building the app involved a deep dive into the challenges faced by travelers, drawing from our team's shared experiences and insights gathered from others.

Recognizing the complexities of travel planning, we identified common pain points through extensive research and conversations. Leveraging our collective expertise and fueled by the idea of simplifying decision-making while eliminating biases, the concept of using Generative AI emerged as a transformative solution.

This pivotal question directed us to our How Might We question: "How might we assist travel planners in making decisions tailored to their group?" This then directed our focus towards crafting an innovative solution centered on group-specific decision-making within the domain of travel planning.

02 Concept Development

During the concept development phase, we fortified our progress by employing various frameworks such as Personas, Value Maps, Vignettes, and Use Cases.

Personas allowed us to create fictional characters representing different user types, ensuring our solutions catered to diverse needs.

Value Maps helped outline the value our app would provide to each persona, ensuring a user-centric approach.

Vignettes aided in storytelling, painting vivid scenarios of how our app would be used in real-life situations.

However, when delving into Use Cases, we initially found ourselves fixating on features rather than user needs, requiring deliberate effort to realign our focus toward addressing user requirements accurately. This phase was crucial in refining our understanding and redirecting our efforts towards user-centric problem-solving rather than feature-centric approaches.

03 Visualization

With our concepts solidified, our focus shifted to materializing the envisioned Roam experience. This phase involved the creation of journey maps and user flows.

Journey maps allowed us to visually map out the entire user experience, from initial engagement to the culmination of a trip, enabling us to identify pain points and optimize user interactions at every touchpoint.

Simultaneously, crafting detailed user flows for use case provided a granular understanding of the sequential steps users would take within the app, ensuring a seamless and intuitive navigation experience. These visual tools served as essential blueprints, guiding the design and development process towards realizing a user-friendly and efficient Roam platform.

04 WireFrame + Testing

In this stage, we progressed created prototyped wireframes which underwent rigorous testing with recruited participants. The invaluable feedback obtained included diverse perspectives such as "It feels like a recommendation generator," urging us to enhance the platform's depth beyond mere suggestions.

Further insights like "Make it more fun" prompted us to infuse elements of engagement and delight into the user experience. Additionally, the feedback emphasizing the absence of a visible social aspect highlighted the need to amplify community features within Roam.

Armed with these crucial insights, we iterated on the prototype, implementing necessary adjustments and enhancements to ensure Roam aligned more closely with user expectations and desires.

05 UI Kit + Hi-Fi Prototyping

As our concept matured, the focus shifted towards refining the user interface for consistency and creating a distinctive logo emblematic of our app's essence.

I created a UI Kit to ensure uniformity and coherence across Roam's design elements. Simultaneously, crafting a representative logo served as a visual anchor for the app's identity.

Transitioning to high-fidelity prototypes, we meticulously designed an inclusive onboarding sequence to familiarize users with Roam's features. The prototypes encapsulated an onboarding sequence, core functionalities of the app, as well as a dedicated settings page to provide users with the flexibility to control and toggle the AI-powered functionalities according to their preferences.

Gallery
Team
Organization

Institute of Design (ID) at Illinois Tech

Collaborators

Grace Parks Hall
Jerick Evans

Advisors

JoEllen Kames & Jen Levin

Other Works